Social VR platform Rec Room is getting one other massive model collaboration with the limited-time launch of avatar gadgets based mostly on the world of Masters of the Universe, which is able to allow you to remodel into He-Man, Teela, or the dastardly Skeletor.
From December fifteenth to March thirty first, Rec Room customers will be capable of don the armor impressed by the legendary heroes and boney villain from the Masters of the Universe franchise. To get a replica of the avatar gadgets, simply go to the stylized pop-up of Fortress Grayskull which will probably be within the platform’s Rec Middle hub.
Okay, so He-Man is clearly lacking the large, rippling muscle tissue you’ll see in the entire franchise’s cartoons, which embrace the unique ’80s present, 2002 reboot, and 2021 re-reboots, however the trailer is actually on level with every thing else:
The collaboration represents one other massive step for Rec Room, as content material relies on the official Masters of the Universe IP owned by Mattel. Previously, Rec Room has run comparable occasions too, reminiscent of its collaboration with the NBA to carry crew jerseys and branded basketballs to the platform and an occasion that includes well-liked YouTuber Mr. Beast.
As a platform that tends to skew to the youthful crowd due to it not solely being free, however out there cross-platform throughout basically all flatscreen units and VR headsets, the He-Man licensing settlement might show as a priceless check case for comparable model engagement autos sooner or later. In any case, Mattel owns a mountain of kid-friendly IP which will simply as nicely match within the rising platform, together with Barbie, Scorching Wheels, Polly Pocket, Thomas & Associates, Monster Excessive, Bob The Builder, and Pingu to call a couple of.
And all of that’s attainable due to Rec Room’s $294 million lifetime financing and reported $3.5 billion valuation. Because the studio final reported Q1 2022 information, Rec Room has attracted over 75 million lifetime customers throughout all platforms, with a reported 29 million lively gamers worldwide.